using UnityEngine;
using ExcelSpace;

//! 该文件由计算机生成
public static class Excel
{
    public static BuildSheet BuildSheet;
    public static ExcelExampleSheet ExcelExampleSheet;
    public static MonsterSheet MonsterSheet;

    public static void Init()
    {
        BuildSheet = Resources.Load<BuildSheet>("Excel/BuildSheet");
        ExcelExampleSheet = Resources.Load<ExcelExampleSheet>("Excel/ExcelExampleSheet");
        MonsterSheet = Resources.Load<MonsterSheet>("Excel/MonsterSheet");
    }
}